Saturday, 10 October 2020

Eslint Standalone in Azure Devops Build task

I have created a standalone tool that can run Eslint from the commandline. The tool is a Node.js application build with Pkg as a node10-win application, built as a standalone EXE file executable. You can find the repository here:

https://github.com/toreaurstadboss/eslint-standalone

Here you can also alter the application to your needs, if necessary. The application is available as a Npm package or a Nuget package on the official repos (npmjs.org and nuget.org) This article will focus on the use of the application via Nuget and activating the tool in Azure devops. First off make sure you add the official Nuget repo to your Nuget.config file like this:
<?xml version="1.0" encoding="utf-8"?>
<configuration>
  <packageRestore>
    <add key="enabled" value="True" />
  </packageRestore>
  <activePackageSource>
    <!-- some other nuget repo in addition if desired -->
  </activePackageSource>
  <packageSources>
    <clear />
    <!-- some other nuget repo in addition if desired -->
    <add key="Nuget official repo" value="https://nuget.org/api/v2/" />
  </packageSources>
</configuration>

Now you can add a packagereference to the EslintStandalone.Cli tool in the .csproj project file (or .vbproj if you use Visual Basic) like this:

<PackageReference Include="EslintStandalone.Cli" Version="1.1.0" GeneratePathProperty="true" />
Also add the following copy step to copy the standalone.exe tool within the Nuget package out to the bin folder of your project: <ItemGroup> <Content Include="$(PkgEslintStandalone_Cli)\eslint-standalone.exe"> <CopyToOutputDirectory>Always</CopyToOutputDirectory> </Content> </ItemGroup> This is possible since you use GeneratePathProperty set to true and we refer the folder of the nuget on disk like $(PkgEslintStandalone_Cli). The Nuget pakage is called EsLintStandalone.Cli. We replace '.' with '_' and we prefix always the variable to point to the nuget folder with Pkg and we reference the entire package with the $() expression. The next step is to add the execution of the tool in Azure Devops like a task. You can either define a single task or a Task group. I like task groups, since we then can easily share task among projects. The following command should be added:
dir
echo Starting Eslint tool to analyzing for compability issues in Javascript files
cd Source\SomeProject\bin
echo Current folder
dir *.exe
move eslint-standalone.exe ..
cd ..
echo Navigated to root folder of SomeProject. Starting the eslint-standalone tool. 
eslint-standalone.exe

Here we copy the standalone tool a level down to the root of the project, parent folder of bin folder. Here we usually have our target files, which will be Javascript files in our project with such files (e.g. a MVC project or other web projects usually). Finally we must supply a .eslintrc.js file, a config file for Eslint. At my work, I have customers that uses Internet Explorer 11. So I check for Ecmascript 5 compability. This tool can handle such as scenario. The following .eslintrc.js such suffice:

module.exports = {
    "plugins": ["ie11"],
    "env": {
      "browser": true,
      "node": true,
      "es6": false
    },
    "parserOptions": {
      "ecmaVersion": 5,
    },
    "rules": {
      "ie11/no-collection-args": ["error"],
      "ie11/no-for-in-const": ["error"],
      //"ie11/no-loop-func": ["warn"],
      "ie11/no-weak-collections": ["error"],
      "curly": ["off"]
    }
};

//A list of rules that can be applied is here: https://eslint.org/docs/rules/
//The rules can have the following severity in EsLint: "warn", "error" and "off".


https://eslint.org/docs/rules/ You can find Eslint rules at the link above. You can set the error level to either 'warn' or' 'error' or 'off'. https://eslint.org/docs/user-guide/configuring If you want to use the tool in a Npm based project, you can see the Npm page here: https://www.npmjs.com/package/eslint-standalone npm i eslint-standalone I got two version of the tool. Version 1.1. is recommended, as you must supply a .eslintrc.js file and have control over how the linting is done. Version 1.2. supplies a .eslintrc.js in the same folder as the tool with ES5 support detection as shown above included (.eslintrc.js file is bundled together). The tool itself is quite simple code in Node.js:

#!/usr/bin/env node

const CLIEngine = require("eslint").CLIEngine;
const minimist = require("minimist");
const path = require("path");
const chalk = require("chalk");
const eslintPluginCompat = require("eslint-plugin-compat");
const eslintIe11 = require("eslint-plugin-ie11");
const fs = require("fs");
const { promisify } = require("util");

const fsAccessAsync = promisify(fs.access);

var runEsLint = function(baseConfig, args) {
  const cli = new CLIEngine({ baseConfig });

  let filesDir = [];

  if (args.dir) {
    // Dir can be a string or an array, we do a preprocessing to always have an array
    filesDir = []
      .concat(args.dir)
      .map((item) => path.resolve(process.cwd(), item));
  } else {
    filesDir = ["./."];
  }

  console.log(`> eslint is checking the following dir: ${filesDir}`);

  const report = cli.executeOnFiles(filesDir);

  if (report.errorCount > 0) {
    const formatter = cli.getFormatter();

    console.log(
      chalk.bold.redBright(`> eslint has found ${report.errorCount} error(s)`)
    );
    console.log(formatter(report.results));

    process.exitCode = 1; //eslint errors encountered means the process should exit not with exit code 0.

    return;
  }
  console.log(chalk.bold.greenBright("> eslint finished without any errors!"));
  process.env.exitCode = 0; //exit with success code

}

var tryLoadConfigViaKnownSystemFolder = function(){

  let configFileFound = null;
try {
  let knownHomeDirectoryOnOSes =
    process.env.HOME || process.env.HOMEPATH || process.env.USERPROFILE;
  let knownHomeDirectoryOnOSesNormalized = path.normalize(
    knownHomeDirectoryOnOSes + "/.eslintrc"
  );
  configPath = path.resolve(knownHomeDirectoryOnOSesNormalized);
  if (checkIfFileExistsAndIsAccessible(configPath)){
    configFileFound = true;
    errorEncountered = false;
  }

} catch (error) {
  errorEncountered = true;
  console.error(error);  
  process.exitCode = 1; //signal an error has occured. https://stackoverflow.com/questions/5266152/how-to-exit-in-node-js
  return configFileFound;
}

};


var checkIfFileExistsAndIsAccessible = function(configPathFull) {
  try {
   fs.accessSync(configPathFull, fs.F_OK);
  return true;
  }
  catch (Error){
    return false;
   }  
}


var tryLoadFileInDirectoryStructure = function(curDir){

  let configFullPathFound = null;
  for (let i = 0; i < 100; i++) {
    try {
      if (i > 0) {
        console.info("Trying lib folder of eslint-standalone: " + curDir);
        let oldCurDir = curDir;
        curDir = path.resolve(curDir, ".."); //parent folder
        if (oldCurDir == curDir) {
          //at the top of media disk volume - exit for loop trying to retrieve the .eslintrc.js file from parent folder
          console.info(
            "It is recommended to save an .eslintrc.js file in the folder structure where you run this tool."
          );
          break;
        }
      }
      configPath = path.join(curDir + "/.eslintrc.js");
      configPath = path.normalize(configPath);
      if (checkIfFileExistsAndIsAccessible(configPath)){
       baseConfig = require(configPath);
       errorEncountered = false;
       configFullPathFound = configPath;
       break; //exit the for loop
      }
    } catch (error) {
      process.stdout.write(".");
      errorEncountered = true;
    }
  }
  return configFullPathFound;
}

var inspectArgs = function(args) {
  let fix = false;

  console.log("Looking at provided arguments:");
  for (var i = 0; i < args.length; i++) {
    console.log(args[i]);
    if (args[i] === "--fix") {
      fix = true;
      console.log("Fix option provided: " + fix);
      console.warn("Fix is not supported yet, you must manually adjust the files."
      );
    }
  }
}


module.exports = (() => {
  const args = process.argv.slice(2);

  inspectArgs(args); 

  // Read a default eslint config
  //console.log("Dirname: " + __dirname);

  let configPath = "";
  let baseConfig = "";
  let errorEncountered = false;

  console.info("Trying to resolve .eslintrc.js file");

  console.info("Trying current working directory:", process.cwd());

  let curDir = process.cwd();

  let configFilefound = tryLoadFileInDirectoryStructure(curDir);
  
  if (configFilefound === null) {
   curDir = __dirname;
   configFilefound = tryLoadFileInDirectoryStructure(curDir);
  }

  // try {
  //   configPath = path.join(curDir + "/.eslintrc.js");
  //   configPath = path.normalize(configPath);
  //   baseConfig = require(configPath);

  //   console.info("Found config file in current working folder");

  //   errorEncountered = false;
  //   configFilefound = baseConfig !== "";
  // } catch (error) {
  //   //ignore error handling for now at working folder
  //   configFilefound = false;
  // }

  // if (!configFilefound) {
  //   curDir = __dirname;

  //   for (let i = 0; i < 100; i++) {
  //     try {
  //       if (i > 0) {
  //         console.info("Trying lib folder of eslint-standalone: " + curDir);
  //         let oldCurDir = curDir;
  //         curDir = path.resolve(curDir, ".."); //parent folder
  //         if (oldCurDir == curDir) {
  //           //at the top of media disk volume - exit for loop trying to retrieve the .eslintrc.js file from parent folder
  //           console.info(
  //             "It is recommended to save an .eslintrc.js file in the folder structure where you run this tool."
  //           );
  //           break;
  //         }
  //       }
  //       configPath = path.join(curDir + "/.eslintrc.js");
  //       configPath = path.normalize(configPath);
  //       baseConfig = require(configPath);
  //       errorEncountered = false;
  //       break; //exit the for loop
  //     } catch (error) {
  //       process.stdout.write(".");
  //       errorEncountered = true;
  //     }
  //   }
  // }

  // Check if the path to a client config was specified
  if (args.conf) {
    if (Array.isArray(args.conf)) {
      const error = chalk.bold.redBright(
        `> eslint requires a single config file`
      );
      errorEncountered = true;
      console.warn(error);
    }

    try {
      configPath = path.resolve(process.cwd(), args.conf);
      baseConfig = require(configPath);
      errorEncountered = false;
    } catch (error) {
      errorEncountered = true;
      console.log(error);
    }
  }

  if (errorEncountered === true) {
    configFileFound = tryLoadConfigViaKnownSystemFolder();
    if (configFileFound !== null) {
      baseConfig = `{
        "extends": "${configPath}"         
      }`;    
    }
    // try {
    //   let knownHomeDirectoryOnOSes =
    //     process.env.HOME || process.env.HOMEPATH || process.env.USERPROFILE;
    //   let knownHomeDirectoryOnOSesNormalized = path.normalize(
    //     knownHomeDirectoryOnOSes + "/.eslintrc"
    //   );
    //   configPath = path.resolve(knownHomeDirectoryOnOSesNormalized);
    

    //   errorEncountered = false;
    // } catch (error) {
    //   errorEncountered = true;
    //   console.error(error);
    //   process.exitCode = 1; //signal an error has occured. https://stackoverflow.com/questions/5266152/how-to-exit-in-node-js
    //   return;
    // }
  }

  console.log(`> eslint has loaded config from: ${configFilefound}`);

  runEsLint(baseConfig, args);

  // console.log('base config: ');
  // console.log(baseConfig);

  // const cli = new CLIEngine({ baseConfig });

  // let filesDir = [];

  // if (args.dir) {
  //   // Dir can be a string or an array, we do a preprocessing to always have an array
  //   filesDir = []
  //     .concat(args.dir)
  //     .map((item) => path.resolve(process.cwd(), item));
  // } else {
  //   filesDir = ["./."];
  // }

  // console.log(`> eslint is checking the following dir: ${filesDir}`);

  // const report = cli.executeOnFiles(filesDir);

  // if (report.errorCount > 0) {
  //   const formatter = cli.getFormatter();

  //   console.log(
  //     chalk.bold.redBright(`> eslint has found ${report.errorCount} error(s)`)
  //   );
  //   console.log(formatter(report.results));

  //   process.exitCode = 1; //eslint errors encountered means the process should exit not with exit code 0.

  //   return;
  // }
  // console.log(chalk.bold.greenBright("> eslint finished without any errors!"));
  // process.env.exitCode = 0; //exit with success code
})();



Sunday, 27 September 2020

Generic Memory Cache for .Net Framework

The following sample code shows how to create a Generic Memory Cache for .Net Framework. This allows you to cache specific items defined by a TCacheItemData type argument, i.e. caching same type of data such as instances of a class, or arrays of instances. Inside your .csproj you should see something like:
    
Over to the implementation. Since a memory cache is shared by possibly other applications, it is important to prefix your cached contents, i.e. prefix the the keys. This makes it easier to barrier the memory cache. Note though that some barriering is done accross processes of course, this is just to make it easier within your application and running process to group the cached elements with a prefix key used for the generic memory cache operations. Now over to the implementation.


using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Runtime.Caching;

namespace SomeAcme.SomeUtilNamespace
{
    /// <summary>
    /// Thread safe memory cache for generic use
    /// </summary>
    /// <typeparam name="TCacheItemData">Payload to store in the memory cache</typeparam>
    /// <remarks>Uses MemoryCache.Default which defaults to an in-memory cache. All cache items are prefixed with an 'import cache session guid' to compartmentalize
    /// multiple paralell importing sessions</remarks>
    public class GenericMemoryCache<TCacheItemData> where TCacheItemData : class
    {
        private readonly string _prefixKey;
        private readonly ObjectCache _cache;
        private readonly CacheItemPolicy _cacheItemPolicy;

        public GenericMemoryCache(string prefixKey, int defaultExpirationInSeconds = 0)
        {
            defaultExpirationInSeconds = Math.Abs(defaultExpirationInSeconds); //checking if a negative value was passed into the constructor.

            _prefixKey = prefixKey;
            _cache = MemoryCache.Default;
            _cacheItemPolicy = defaultExpirationInSeconds == 0
                ? new CacheItemPolicy { Priority = CacheItemPriority.NotRemovable }
                : new CacheItemPolicy
                { AbsoluteExpiration = DateTime.Now.AddSeconds(Math.Abs(defaultExpirationInSeconds)) };
        }

        /// <summary>
        /// Cache object if direct access is desired
        /// </summary>
        public ObjectCache Cache => _cache;

        public string PrefixKey(string key) => $"{_prefixKey}_{key}";


        /// <summary>
        /// Adds an item to memory cache
        /// </summary>
        /// <param name="key"></param>
        /// <param name="itemToCache"></param>
        /// <returns></returns>
        public bool AddItem(string key, TCacheItemData itemToCache)
        {
            try
            {
                if (!key.StartsWith(_prefixKey))
                    key = PrefixKey(key);

                var cacheItem = new CacheItem(key, itemToCache);
                _cache.Add(cacheItem, _cacheItemPolicy);
                return true;
            }
            catch (Exception err)
            {
                Debug.WriteLine(err);
                return false;
            }
        }

        public virtual List<T> GetValues<T>()
        {
            List<T> list = new List<T>();
            IDictionaryEnumerator cacheEnumerator = (IDictionaryEnumerator)((IEnumerable)_cache).GetEnumerator();

            while (cacheEnumerator.MoveNext())
            {
                if (cacheEnumerator.Key == null)
                    continue;
                if (cacheEnumerator.Key.ToString().StartsWith(_prefixKey))
                    list.Add((T)cacheEnumerator.Value);
            }
            return list;
        }

        /// <summary>
        /// Retrieves a cache item. Possible to set the expiration of the cache item in seconds. 
        /// </summary>
        /// <param name="key"></param>
        /// <returns></returns>
        public TCacheItemData GetItem(string key)
        {
            try
            {
                if (!key.StartsWith(_prefixKey))
                    key = PrefixKey(key);
                if (_cache.Contains(key))
                {
                    CacheItem cacheItem = _cache.GetCacheItem(key);
                    object cacheItemValue = cacheItem?.Value;
                    UpdateItem(key, cacheItemValue as TCacheItemData);
                    TCacheItemData item = _cache.Get(key) as TCacheItemData;
                    return item;
                }
                return null;
            }
            catch (Exception err)
            {
                Debug.WriteLine(err);
                return null;
            }
        }

        public bool SetItem(string key, TCacheItemData itemToCache)
        {
            try
            {
                if (!key.StartsWith(_prefixKey))
                    key = PrefixKey(key);
                if (GetItem(key) != null)
                {
                    AddItem(key, itemToCache);
                    return true;
                }

                UpdateItem(key, itemToCache);
                return true;
            }
            catch (Exception err)
            {
                Debug.WriteLine(err);
                return false;
            }
        }


        /// <summary>
        /// Updates an item in the cache and set the expiration of the cache item 
        /// </summary>
        /// <param name="key"></param>
        /// <param name="itemToCache"></param>
        /// <returns></returns>
        public bool UpdateItem(string key, TCacheItemData itemToCache)
        {
            if (!key.StartsWith(_prefixKey))
                key = PrefixKey(key);
            CacheItem cacheItem = _cache.GetCacheItem(key);
            if (cacheItem != null)
            {
                cacheItem.Value = itemToCache;
                _cache.Set(key, itemToCache, _cacheItemPolicy);
            }
            else
            {
                //if we cant find the cache item, just set the cache directly
                _cache.Set(key, itemToCache, _cacheItemPolicy);

            }
              return true;
           
        }

        /// <summary>
        /// Removes an item from the cache 
        /// </summary>
        /// <param name="key"></param>
        /// <returns></returns>
        public bool RemoveItem(string key)
        {
            if (!key.StartsWith(_prefixKey))
                key = PrefixKey(key);

            if (_cache.Contains(key))
            {
                _cache.Remove(key);
                return true;
            }
            return false;
        }

        public void AddItems(Dictionary<string, TCacheItemData> itemsToCache)
        {
            foreach (var kvp in itemsToCache)
                AddItem(kvp.Key, kvp.Value);
        }

        /// <summary>
        /// Clear all cache keys starting with known prefix passed into the constructor.
        /// </summary>
        public void ClearAll()
        {
            var cacheKeys = _cache.Select(kvp => kvp.Key).ToList();
            foreach (string cacheKey in cacheKeys)
            {
                if (cacheKey.StartsWith(_prefixKey))
                    _cache.Remove(cacheKey);
            }
        }

    }
}


Saturday, 11 July 2020

Adding live reloads developing Asp.Net Mvc Core razor views

To add live reloading when developing Asp.Net Core Views, it is recommended to upgrade to .Net Core 3.1. This makes it easier to add in the Nuget package for recompilation. In case you have a .Net Core 2 app, follow the MSDN guide here: https://docs.microsoft.com/en-us/aspnet/core/migration/22-to-30?view=aspnetcore-3.1&tabs=visual-studio After the app runs as .Net Core 3.1, run the following (procedure below is tested okay with VS 2019 and Chrome as the browser 'linked' to the reloading: Edit the .csproj file by selecting the project and right clicking and selecting Edit project file in VS 2019. Past in these two Nuget package references and run dotnet restore, then dotnet build and finally dotnet run.

  <ItemGroup>
    <PackageReference Include="Microsoft.AspNetCore.Mvc.Razor.RuntimeCompilation" Version="3.1.5" />
    <PackageReference Include="Microsoft.VisualStudio.Web.BrowserLink" Version="2.2.0" />
  </ItemGroup>

The runtime compilation and Browserlink should both be added. The first will rebuild your edited razor views (cshtml) and BrowserLink reloads your browser while debugging, after the razor view is updated. Also download this Visual Studio Extension, "Browser reload on save": https://marketplace.visualstudio.com/items?itemName=MadsKristensen.BrowserReloadonSave You will have to close all Visual Studio processes to start installing Mad Kristensen's browser extension. In your Startup class you should inside ConfigureServices add these two lines, specifying AddRazorRunitmeCompilation:
        services.AddRazorPages().AddRazorRuntimeCompilation();
        services.AddControllersWithViews().AddRazorRuntimeCompilation();
And finally at the top of the Configure method in the Startup class add in BrowserLink. Note, add this at the top of the Configure method such that the pipeline is adding BrowserLink correct.
  if (env.IsDevelopment())
            {
                app.UseDeveloperExceptionPage();
                app.UseBrowserLink();
            }
Now, just start up your app with F5 and start editing a razor file. If all was set up correct, you should now see your razor view reload in the Browser. This makes it easier to edit and adjust razor views!