I am working with a sample demo that will draw two lines and calculate the intersection. The demo will use Js and HTML 5 Canvas.
I have made a Plunk available here:
Canvas line drawing Plunk
The image belows shows a rendering of two lines on the form :
y = f(x) = ax + b,
y1 = x + 1,
y2 = -x + 3
The HTML and Js code is below. I will in the later articles focus on calculating the interception with an iterative approximation method for the intercept. In a future article I will clean up the code and I will look on the code bits and look at Canvas functionality.
Here is the code:
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8" />
<script data-require="jquery@*" data-semver="3.1.1" src="https://ajax.googleapis.com/ajax/libs/jquery/3.1.1/jquery.min.js"></script>
<link data-require="bootstrap-css@*" data-semver="4.0.0-alpha.4" rel="stylesheet" href="https://maxcdn.bootstrapcdn.com/bootstrap/4.0.0-alpha.4/css/bootstrap.min.css" />
<link rel="stylesheet" href="style.css" />
<script src="script.js"></script>
</head>
<body>
<h1>Intersection of two lines with Canvas and Js </h1>
<fieldset>
<label>y = mx + b</label> <br /><br />
<table>
<tr>
<td> <label for="m1">m1:</label> <input id="m1" type="text" style="width:50px" /></td>
<td> <label for="b1">b1:</label> <input id="b1" type="text" style="width:50px" /></td>
<td> <label for="slope2">m2:</label> <input id="m2" type="text" style="width:50px" /></td>
<td> <label for="b2">b2:</label> <input id="b2" type="text" style="width:50px" /></td>
</tr>
<tr>
<td><input id="btnGraph" type="button" value="Draw line" /></td>
</tr>
</table>
<br />
<h3>Graph</h3>
<canvas id="Graph" style="background:aliceblue;border:1px solid #AFAFAF" width="600" height="600"></canvas>
</fieldset>
<script>
function Graph(config) {
// user defined properties
this.canvas = document.getElementById(config.canvasId);
this.minX = config.minX;
this.minY = config.minY;
this.maxX = config.maxX;
this.maxY = config.maxY;
this.unitsPerTick = config.unitsPerTick;
// constants
this.axisColor = '#aaa';
this.font = '8pt Calibri';
this.tickSize = 20;
// relationships
this.context = this.canvas.getContext('2d');
this.rangeX = this.maxX - this.minX;
this.rangeY = this.maxY - this.minY;
this.unitX = this.canvas.width / this.rangeX;
this.unitY = this.canvas.height / this.rangeY;
this.centerY = Math.round(Math.abs(this.minY / this.rangeY) * this.canvas.height);
this.centerX = Math.round(Math.abs(this.minX / this.rangeX) * this.canvas.width);
this.iteration = (this.maxX - this.minX) / 1000;
this.scaleX = this.canvas.width / this.rangeX;
this.scaleY = this.canvas.height / this.rangeY;
// draw x and y axis
this.drawXAxis();
this.drawYAxis();
}
Graph.prototype.drawXAxis = function() {
var context = this.context;
context.save();
context.beginPath();
context.moveTo(0, this.centerY);
context.lineTo(this.canvas.width, this.centerY);
context.strokeStyle = this.axisColor;
context.lineWidth = 2;
context.stroke();
// draw tick marks
var xPosIncrement = this.unitsPerTick * this.unitX;
var xPos, unit;
context.font = this.font;
context.textAlign = 'center';
context.textBaseline = 'top';
// draw left tick marks
xPos = this.centerX - xPosIncrement;
unit = -1 * this.unitsPerTick;
while(xPos > 0) {
context.moveTo(xPos, this.centerY - this.tickSize / 2);
context.lineTo(xPos, this.centerY + this.tickSize / 2);
context.stroke();
context.fillText(unit, xPos, this.centerY + this.tickSize / 2 + 3);
unit -= this.unitsPerTick;
xPos = Math.round(xPos - xPosIncrement);
}
// draw right tick marks
xPos = this.centerX + xPosIncrement;
unit = this.unitsPerTick;
while(xPos < this.canvas.width) {
context.moveTo(xPos, this.centerY - this.tickSize / 2);
context.lineTo(xPos, this.centerY + this.tickSize / 2);
context.stroke();
context.fillText(unit, xPos, this.centerY + this.tickSize / 2 + 3);
unit += this.unitsPerTick;
xPos = Math.round(xPos + xPosIncrement);
}
context.restore();
};
Graph.prototype.drawYAxis = function() {
var context = this.context;
context.save();
context.beginPath();
context.moveTo(this.centerX, 0);
context.lineTo(this.centerX, this.canvas.height);
context.strokeStyle = this.axisColor;
context.lineWidth = 2;
context.stroke();
// draw tick marks
var yPosIncrement = this.unitsPerTick * this.unitY;
var yPos, unit;
context.font = this.font;
context.textAlign = 'right';
context.textBaseline = 'middle';
// draw top tick marks
yPos = this.centerY - yPosIncrement;
unit = this.unitsPerTick;
while(yPos > 0) {
context.moveTo(this.centerX - this.tickSize / 2, yPos);
context.lineTo(this.centerX + this.tickSize / 2, yPos);
context.stroke();
context.fillText(unit, this.centerX - this.tickSize / 2 - 3, yPos);
unit += this.unitsPerTick;
yPos = Math.round(yPos - yPosIncrement);
}
// draw bottom tick marks
yPos = this.centerY + yPosIncrement;
unit = -1 * this.unitsPerTick;
while(yPos < this.canvas.height) {
context.moveTo(this.centerX - this.tickSize / 2, yPos);
context.lineTo(this.centerX + this.tickSize / 2, yPos);
context.stroke();
context.fillText(unit, this.centerX - this.tickSize / 2 - 3, yPos);
unit -= this.unitsPerTick;
yPos = Math.round(yPos + yPosIncrement);
}
context.restore();
};
Graph.prototype.drawEquation = function(equation, color, thickness) {
var context = this.context;
context.save();
context.save();
this.transformContext();
context.beginPath();
context.moveTo(this.minX, equation(this.minX));
for(var x = this.minX + this.iteration; x <= this.maxX; x += this.iteration) {
context.lineTo(x, equation(x));
}
context.restore();
context.lineJoin = 'round';
context.lineWidth = thickness;
context.strokeStyle = color;
context.stroke();
context.restore();
};
Graph.prototype.drawLine = function(slope, yintercept, color, thickness) {
console.log("Inside drawline");
console.log("this.maxX: " + this.maxX + " this.maxY: " + this.maxY);
var context = this.context;
// draw x and y axis
this.drawXAxis();
this.drawYAxis();
//context.clearRect(0, 0, this.canvas.width, this.canvas.height);
context.save();
context.save();
this.transformContext();
console.log("this.minX: " + this.minX);
console.log("this.iteration: " + this.iteration);
console.log("yintercept: " + yintercept);
console.log("slope:" + slope);
context.beginPath();
context.moveTo(this.minX, slope * this.minX + yintercept);
for(var x = this.minX + this.iteration; x <= this.maxX; x += this.iteration) {
if (this.iteration % 200 == 0){
console.log("x: " + x + " y: " + (slope * x + yintercept));
}
context.lineTo(x, slope * x + yintercept);
}
context.restore();
context.lineJoin = 'round';
context.lineWidth = thickness;
context.strokeStyle = color;
context.stroke();
context.restore();
};
Graph.prototype.transformContext = function() {
var context = this.context;
// move context to center of canvas
this.context.translate(this.centerX, this.centerY);
/*
* stretch grid to fit the canvas window, and
* invert the y scale so that that increments
* as you move upwards
*/
context.scale(this.scaleX, -this.scaleY);
};
</script>
<script>
$(document).ready(function(){
$("#btnGraph").click(function(){
var m1,b1,m2,b2 = 0;
m1 = parseFloat($("#m1").val());
b1 = parseFloat($("#b1").val());
m2 = parseFloat($("#m2").val());
b2 = parseFloat($("#b2").val());
var myGraph = new Graph({
canvasId: 'Graph',
minX: -10,
minY: -10,
maxX: 10,
maxY: 10,
unitsPerTick: 1
});
myGraph.drawLine(m1, b1, 'blue', 3);
myGraph.drawLine(m2, b2, 'red', 4);
//myGraph.drawEquation(function(x) {
//return 1 * x;
//}, 'red', 3);
});
});
</script>
</body>
</html>